package com.gwaeron.game;

import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Composite;
import java.awt.Graphics2D;

import com.golden.gamedev.engine.timer.SystemTimer;
import com.golden.gamedev.object.PlayField;

public class RPGPlayField extends PlayField {

	Map map;
	
	public RPGPlayField(Map map) {
		super(map);
		this.map = map;
	}

	public void render(Graphics2D graphics) {
		super.render(graphics);
	}
	
	
}
